
On the plus side, the monsters are bad. Not bad as in poorly done, bad as in 'badass'. There are no sparkly vampires here. There is no urbane hedonist with whom to have a long philosophical discussion. There are bloodsucking undead monsters and their minions. There are creatures from fantasy that are and are not what you would expect. There are horrors from beyond our mortal realm that have the distinct odeur of Lovecraftianity. (Yes, I just invented a word.... but it was better than Lovecraftiness...)
While I'm not 100% fond of Larry's 'gun porn', that could just be me. Oddly enough, I used to like this kind of thing when I was a teen, but enough time with professional soldiers and police and one too many John Ringo volumes showering deep and abiding love upon the minutiae of firearms specifications kind of shattered my interest in that and it appears not to be healing.
I also wasn't fond of the life story of our hero. I'm not going to spoil it here, but simply let us say that to hunt monsters, you have to be badass. Badass is okay. Badass and accountancy just aren't. A number of apsects of the hero's backstory tried to explain the combination and the raison d'etre for that reality, but it came off feeling still incredibly unlikely.
The nature of hunting such supernatural beasties requires the hunters be nigh supernatural themselves (in competence, in will, in experience and skills, and perhaps in other respects). It's probably because I've always gotten more from stories of how average men rise above their humble roots to be something more that I don't find hero background tales with nobility, rich family, overachieving honours student, super martial arts master, etc. to make for terribly interesting protagonists, even if they don't acknowledge their gifts for some lengthy stint.
I also found some of the plot twists rather obviously telegraphed (that may have been intentional, but I can certainly say it was suspensful) and others less obviously telegraphed were equally predictable.
But those are my major complaints and they still won't stop me giving the book a 7/10 overall rating. If I had to decompose that, I might give it a 6/10 on character origin and development, mostly because I wasn't fond of the main protagonist but did like many of the supporting players, a 7/10 on plot due to some of the telegraphing, and a 9/10 on narrative style.
Narrative style is Larry's strongest asset as a writer in my opinion. His narrative reads easily and it has a certain mojo to it. That's not a very technical term, but it feels like the right term because when you read it, you do kind of get sucked in and the pages flow by (even though there are a lot of them in MHI). I didn't find his prose made me want to skip over sections or use the book to suffocate myself. Overall, I quite enjoyed the read.
I think the work is good enough to have me consider picking up the second one (Monster Hunter Vendetta). There's a third one in the series, but I think I want to take this one book at a time, even though the third one focuses on one of the more interesting characters from MHI.
If you do enjoy technically detailed firearms discussions, that probably won't bug you like it did me. If you more easily accept truly exceptional hero backgrounds, that probably won't bother you either. You'll glide smoothly through Larry'a narrative unless perhaps you have a pro-authority/anti-libertarian sort of outlook since Larry's MHI characters are about as anti-government as you can get without being in a militia blowing up government buildings. Now, in their defense, his Feds are the sort of characters few might like, even if they do think they're doing what they do for the right reasons.
If you enjoy scenes of evil critters getting their just deserts from desperate heroic characters, then MHI is just the book for you. No sparkles. No teenage vampire angst. Just a lot of throw down, beat down, blow down and burn the bits fights. Car chases. Airborne adventures. Dungeon delving. You name it, it's there. Larry knows how to weave a good pulp adventure tale - disparate and unique locations, each of which becomes a life-or-worse-than-death battleground with dramatic heroics and sacrifice at every turn.
I'm going to probably pick up the next one in a short time and see where this road leads. You may want to do the same.